Rainbow Six Vegas Widescreen Patch
Rainbow Six: Vegas v1.05 Patch Contents Overview Features:. Update - Ping values are now displayed in milliseconds. Update - Chat text now fades after a few seconds. New - Added widescreen support for the game. New - Assassination and Conquest game modes added. New - You can now customize your name in LAN games.
- Probably a good thing considering Vegas was the first Rainbow Six game to debut on a console before the PC. I mainly wanted to show the game running in native widescreen because at first it didn't.
- The patch DID NOT (AFAIK from these posts) add support for 16:10 (computer monitor) resolutions. 16:10 examples are: 1280x800, 1440x900, 1680x1050 and 1920x1200. To patch these in, there is a fix available at the Widescreen gaming forums.
A patch részletei:
v1.06
New features:
- Remote administration of servers through Punkbuster’s Web Administration interface (read R6VegasServerReadme.txt)
- Password protected servers
- Match-list sorting
- Fade out time option for chat messages
Fixes:
- Tilde (~) no longer triggers the console while chatting
- Fix a bug where some specific user accounts couldn’t log in
- No more team shuffling on map change
v1.05
Features:
- Update - Ping values are now displayed in milliseconds.
- Update - Chat text now fades after a few seconds
- New - Added widescreen support for the game
- New - Assassination and Conquest game modes added
- New - You can now customize your name in LAN games.
- New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)
Bugs fixed:
- Fixed an issue with weapons firing on their own after a respawn
- Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
- Fixed a bug that prevented the console from being used on dedicated servers
- Fixed a bug where text would remain present after one game in the chat box.
- Fixed a bug that made servers unavailable after being up for a certain amount of time
- Fixed a bug with clients being stuck in the lobby window while playing
- Fixed a bug that incorrectly displayed the wrong map in the server browser.
- Fixed a bug where the canister would not be availabe during a second game
- Fixed issues with C4 not working as intended with doors
- Fixed a bug with snake cam vision remaining in observer mode
- Fixed a bug that allowed a grenade to be thrown while firing a weapon
- Fixed an issue with using the snake cam on an opened door
- Fixed a bug that allowed restricted items to be used coop terrorist hunt
- Fixed an exploit with deployables used on opened doors
- Fixed a bug that made the depot station not close properly if you scored as the game ends
- Fixed a bug that made enemies not appear on the radar while taking cover
- Fixed a visual bug with using doors while taking cover
- Fixed a bug that allowed grenades to be thrown through doors after using snakecam
- Fixed a bug that made it so that you could potentialy have no weapon equipped
- Fixed a bug that allowed players to join an already full game which would result in a freeze
- Fixed an exploit that allowed people to stack a team for a game already in progress
- Fixed many issues with grenades going through walls
- Fixed a visual issue with the ballistic shield, it was appearing low while being held up
- Fixed a bug with the minimap dissapearing after a kill
- Fixed a visual issue with headgears that was affecting their brightness
- Fixed an issue with windows breaking out of sync on clients
- Fixed an issue with the players appearing to slide while taking cover
- Fixed a bug that made Logan slide through walls while taking cover
- Fixed a bugged animation while using gadgets in take cover
- Fixed a bug that made realistic mode revert to normal after a save or checkpoint
- Fixed a bug that didnt save your loadout if Terrorist hunt SP
- Fixed an issue with equipment loadout not persisting throughout games
- Fixed an issue where game doesn't apply set equipment after a game restart
- Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
- Fixed a bug that removed item restrictions after a map rotation cycle
- Fixed a bug that allowed dead players to communicate with live players
- Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
- Fixed a bug that would reset gun configuration after a map load
- Fixed a movement bug that would make you slow if you changed directions rapidly
- Fixed a bug that would let game options be changed at the same time crashing the game
- Fixed a bug that gave hostages 2 target arrows instead of 1
- Fixed a bug that made equipment and reload not work together if pressed almost at the same time
- Fixed a bug where the reticle could dissapear while doing rapel
- Fixed a display issue with custom camo colors not showing up properly
- Fixed a bug that wouldnt let armor be colored in certain situations
- Fixed a move in the clien loby that made the background move
- Fixed a display bug for buttons to press while using the Xbox360 controller
- Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
- Updated Chat system so that new lines refresh chat
- Updated Mouse click system so that the correct pieces of equipment are selected when clicking
- Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
- Updated the Team icon over characters head to be more visible under certain situations
v1.04
Overview
- Fixed PunkBuster client getting kicked after a change of map on the PunkBuster dedicated server.
- Fixed a problem when trying to re-join a server that the user has just left.
- Added all previously non-translated sections to the Engine localized files.
- Fixed looping sound issues in Multiplayer maps.
v1.03
OverviewGold miner hawaii full version.
- Enabled PunkBuster support.
- Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.
- Fixed a dedicated LAN crash.
- Fixed the server listing that was capped and didn’t show all the available servers.
- Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.
- Fixed the secondary console that was assigned to the quote character by default.
- Fixed the radar jammer sound that stays even after death.
- Fixed the floating C4 explosive and motion sensor floating when put on breakable items.
- Fixed the menu problem when mapping the [End] key.
- Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.
- Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.
- Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.
- Fixed some incorrect mapping messages.
- Added a check to warn the user if an instance of the game is already running.
v1.02
Overview
- Fixed a crash when player is kicked from server.
- Fixed a crash when fetching online matches (quick and custom search).
- Fixed a crash/freeze that occurred after many games have been played.
- Fixed a problem when switching from Online to LAN mode.
- Fixed the freeze issue after the Unreal logo related to the Language for non-Unicode programs setting.
- Throwing a grenade on a player using a turret will now apply damage.
- Removed Eye Adaptation.
- Radar jammer now jams all players.
- Fixed map rotation issue on dedicated servers.
- Fixed the choppy Ubisoft logo animation when the game starts.
- Reduced lag with in-game videos on certain computers.
- Many Tutorial-related inaccuracies have been corrected.
- Fixed a dedicated server crash related to equipement.
- Fixed the cursor being stuck in desktop sub-rect after an ALT-TAB.
- Version number will now be displayed to the user in the main menu.
- Fixed a bug while observing a game where while using the joystick, the A button was not displayed properly.
- Fixed controller problem where wrong button was assigned to exit turrets.
- Fixed the missing grenades and ammo when going from Realistic to Normal mode.
Rainbow Six Vegas Widescreen Patch Notes
v1.01
- Support for the Xbox 360 controller
- Various rare single player ingame crashes have been fixed
- Better support for the use of alt-tab while in game
- Reduced the memory consumption of the game
- Multiplayer difficulty level is now accurate and can be selected accordingly
- Player will now get a kill attributed to his kill list when defender or terrorist dies of damage over time (incendiary grenade)
- Improved quick search and custom search utility for all game modes
- Improve the chat system to ensure chat box is not always visible
- Enabled changing display resolution of the game
- Corrected some localization issues to display correct message in correct language for various menus
- Display navigational information correctly while in observer mode
- Corrected some menu interface display error
- Respawning while in chat menu will not cause chat window to overlap the game window
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Rainbow Six Vegas Widescreen Fix
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